After years of fan requests, Dragon Ball FighterZ is finally announcing that its online code rollback is coming with a next-gen console update.
In 2018, Bandai Namco and Arc System Works teamed up to publish Dragon Ball FighterZ, a 2D fighting game inspired by Akira Toriyama’s iconic manga series that has since become one of the most successful fighting games of the past decade. The game is still supported today, and after the final tournament at EVO 2022, Bandai Namco and Arc System Works have announced that Dragon Ball FighterZ will receive new, next-gen versions that will include the much-requested webcode integration rollback.
Dragon Ball FighterZ first launched in January 2018 for PC, PS4 and Xbox One as a 3v3 2D fighting game where players can switch characters mid-match similar to titles like Marvel vs. Capcom 2. The game launched with a roster of 21 playable characters, with another 20 releasing between the initial launch and August 2022. A Nintendo Switch version of the game released in September 2018.
One of the biggest criticisms of the game since launch was the implementation of latency-based webcode, which many players believed led to a compromised online experience. This is why the game was not included in events like EVO Online 2021, ultimately leaving the game’s competitive scene uneventful during the COVID-19 shutdowns. It seems that Bandai Namco has finally heard those players’ criticisms, as they’ve announced that the upcoming PS5 and Xbox Series X/S releases will include online code rollbacks on top of an enhanced PC re-release.
These re-releases will include free upgrade lanes for previous owners of the PC, PS4 and Xbox One versions. The announcement was made by Dragon Ball FighterZ producer Tomoko Hiroki during the game’s grand finals at EVO 2022. No further information was released for the new versions, such as a release time frame or other new improvements, but it is likely that this information will come sooner rather than later considering that the game is participates in its competitive tour of the 2022 World Cup.
With Dragon Ball FighterZ as one of the most successful fighting games of recent years, selling over 8 million units as of 2021 and appearing on Microsoft’s Xbox Game Pass subscription service, this move from Bandai Namco and Arc System Works feels long overdue, especially as it initially looked like support for the game dwindled. The implementation of rollback of netcode to Dragon Ball FighterZ should breathe new life into the game, reinvigorate the competitive scene and hopefully convince Arc System Works to continue supporting it with further DLC. This also comes after Arc System Works has implemented rollback netcode in its latest games such as e.g Guilty Gear Strive, Blazblue Cross-Tag Battleand Persona 4 Arena Ultimax.
Dragon Ball FighterZ is now available for PC, PS4 and Xbox One. The release date for the PS5 and Xbox Series X/S versions has yet to be announced.
MORE: 8 easy-to-play fighting games