Fallen Tear: The Ascension is a new, colorful Metroidvania that features tons of action, puzzles, and a magical fantasy world.
Fallen Tear: The Ascension is a colorful 2D hand-drawn Metroidvania from the Philippines
- Genre: Metroidvania
- Developed by: Winter crew
- Published by: CMD Studios
- Release date: TBD
- Price: TBD
- Platforms: Windows (Steam)
Metroidvanias have been all the rage recently, especially now in 2022. Just this year, we’ve caught wind of some special, unique takes on the beloved genre. A rather unique variant is “The Last Case of Benedict Fox”, which is said to be quite narratively heavy. This is somewhat unusual for the genre as it usually has players piece together the story on their own. Another is Crowsworn, a high-action Metroidvania that is the perfect mix of Hollow Knight and Devil May Cry. We also got a look at Bo, a super colorful version of Japanese folklore.
Last year, of course, we got the game that defined the genre, Metroid in its latest Dread spread. Next year we will potentially get Hollow Knight: Silksong after quite a long wait.
Right now, however, we’ve seen a new game enter the arena. Hailing from the Philippines, the budding game studio Winter Crew brings its debut game, Fallen Tear: The Ascension.
The story of the Fallen Tear
Fallen Tear: The Ascension follows the footsteps of the magical boy Hira. Apparently, this boy has the potential to change Raoah’s world. This land is a beautiful, magical place filled with wonderful creatures and landscapes. However, the region is at a turning point. A careful balance is maintained by the country’s many gods.
However, corruption has begun to rear its ugly head. Certain gods in the pantheon have begun to fall from grace, plunging the world into chaos. It will be up to Hira and his shrouded past to tip the scales back into order.
Much like other Metroidvanias, Fallen Tear will have a large number of explorable maps with tons of variety. It seems that this game will be a little more “open” than others in the genre, as it encourages players to seek out their own paths. However, just like other Metroidvanias, there will be locked passages that will require some backtracking when the player gains certain abilities or powerups.
Hira and his fight
Hira is an expert combatant, and thus Fallen Tear will feature plenty of combat scenarios. His primary weapon will be the Enchanted Korr Blade, a magical blue longsword. Players will be able to use different attacks to launch Hira’s enemies into the air, juggle them and extend their air time. He can even teleport behind enemies in a sort of Blink-Strike, snarling enemies for critical damage.
Of course, there will be tons of upgrades available for Hira. As it stands, it looks like there will be around 6 “abilities” aside from basic attacks. From the official gameplay trailer, we can see a dash, an uppercut that can break rocks, a double jump, a slam attack, a super punch and possibly the aforementioned blink attack. Each of these traits can also be expanded. Dash, for example, can be upgraded to leave a trail of fire in its wake when this move is activated.
Finally, due to Hira’s unknown past, his ultimate ability is called “Overgrowth”. This causes Hira to go into a raging rage and unleash the beast within. Hira will transform into his bestial form, becoming faster and stronger.
The Friends of Raoah
Hira doesn’t have to go through her adventure in Fallen Tear alone. Through his travels in the land of Raoah, he will meet different people that he can choose to befriend. Apart from providing companionship and story dialogue, these friends will have combat applications.
The people you meet are called “Fated Bonds”. Once unlocked, these characters will unlock new abilities for Hira to use. Some may be as simple as imparting cooking skills or creating maps of the country. Others can even join you in battle, either by dishing out large amounts of burst damage, buffing Hira, or disrupting the enemy. In all, Hira will have 22 Fated Bonds attached to her.
Ori and the Hollow Tear
Fallen Tear: The Ascension definitely takes some inspiration from other Metroidvanias that came before it. Of course, this is never a bad thing. It looks right at home with the likes of Ori and the Blind Forest and Hollow Knight. This is particularly impressive as this appears to be developer Winter Crew’s first game under its belt.
The game is currently only planned to be released on PC via Steam. Hopefully they make a Nintendo Switch port as well, as it seems like the perfect place to play it.
For more news, check out The Ascent New Story DLC “Cyber Heist” Announced, Releases 18th August, Harvestella Begins to Grow on Us With a New Feature Showcase, and Tactics Ogre: Reborn Coming to PS5, PS4, Switch and PC 11 November.