Phil Spencer, the head of Microsoft Gaming, has said that there will be fewer platform exclusives in the future. Spencer told Bloomberg that the idea of making games for one device and one device only is “something we’re just going to see less and less of.”
Expanding on this, Spencer said this is about helping “get more players in” and reducing “friction.”
“Maybe you happen to buy an Xbox and I buy a PlayStation and our kids want to play together and they can’t because we bought the wrong piece of plastic to connect to our TV,” he said.
He continued, “… making people feel safe, secure when they’re playing, so they can find their friends, play with their friends, regardless of the device – I think in the long run that’s good for this industry .”
In the short term, “some people in some companies” won’t love this approach, Spencer said, without naming anyone. But in the long run, Spencer sees a future with fewer platform exclusivities.
OD’s Food Piscatella responded to Spencer’s commentsand said that he believes “console exclusives are fading – and have been for a while.”
“Locking content to one piece of hardware just won’t make economic sense in the future. And yes, even some manufacturers that remain focused on one device exclusively today will eventually change,” Piscatella said.
For its part, Microsoft is still investing heavily in platform exclusivity, pushing people to buy into the Xbox ecosystem rather than anywhere else with its various first-party franchises like Halo, Gears of War, Forza and more. Microsoft is now also releasing many of its games on PC, similar to Sony’s new strategy to launch games on both PlayStation and PC.
Microsoft is in the process of acquiring Activision Blizzard and all of its studios and franchises, including Call of Duty. The next Call of Duty games will be released on PlayStation, but it remains to be seen what happens after that. Some of Microsoft’s other upcoming games, including Starfield and Redfall, will be released exclusively on the Xbox console.
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